Showing posts with label broomsticks. Show all posts
Showing posts with label broomsticks. Show all posts

Tuesday, 16 July 2013

Along for the Ride?


Who wants to drive an SUV when you can have a ride like this?

The fact that I can write things like that just shows how many glue and resin fumes I undoubtedly breathe in a day. Rather reluctant to open workshop windows when it's 88 degrees outside though...

I made these brooms weeks ago but only just got around to taking some photos yesterday. Some are for 'Myrtle the Witch', some for private collectors. I made them using willow, silver birch, dark stained woods, dried grasses and horse hair bound with silk threads. I put a dinner fork in a couple of the photos so that you can see the scale. They're approx 5 inches in height.

As for the thatched cottage you see in the background - you've seen posts about that on here before. Well I finally finished it last month and in the process of re-building it as 3D model in Maya. I'm also working on the base (wire mesh, foam etc) and you'll see more about all this soon. Oh, and yes - it is a set for 'Myrtle the Witch', but no - it isn't her house. ;)

Past post about broomsticks is here





Monday, 6 May 2013

Big jobs and Broomsticks


You'd hardly know it unless you followed me home and saw the three dozen 5 inch broomsticks laid out on my dining table and beginnings of a witchy row of houses in progress where my kitchen should be.... but the film 'Myrtle the Witch' is still in progress.

Yes, it's taken a bit of a back burner whilst I've been focusing on exhibitions, magazines and books...  but you'll start to see more of Myrtle soon. Starting right now with all these brooms I've been making over the past couple of days.

Another hellishly big job was making over 150 potion bottles. Ouch. If only there was a magic potion for conjuring them up for me. And before people write to ask why I don't use Maya or matte paintings to populate the scene - I really want 95% of what you see on screen in Myrtle to be real. I don't want it to look like a computer game - I want scenes filled with real handmade miniature furniture and physical miniature props. Without it where would be the charm?




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